Online Gaming and Online Gambling: 4 Points of Convergence

Author: Live Casino Direct
 
Online Gaming and Online Gambling: 4 Points of Convergence
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In online gambling, the outcome is achieved by chance, not skill. In the case of online gaming, precisely the opposite happens. Some gambling activities include gaming features and vice versa. Let's look at four points of convergence between online games and online gambling.

Lottery corporations have incorporated adult and childhood games into scratchcards. Game themes like Battleship, Monopoly, Twister, Bingo, Pictionary, and Scrabble Sudoku are examples of such products.

Loot boxes are a form of online gambling. They were introduced in Team Fortress 2 in 2010. The legal status of loot boxes depends on the country. Online gaming and online gambling are 4 points of convergence. For more details, visit the article "Online Gaming and Online Gambling: 4 Points of Convergence".

In 2021, the global eSports market has been valued at a bit more than US$ 1.08 billion. Online gaming and online gambling are converging. Online gambling is also convergent with the development of the "Esports" category. The most common genres in video games are first-person shooter (FPS) games, multiplayer online battle arena (MOBA) and real-time strategy (RTS) game.

Online gaming traffic in the US jumped by 75% amid the Coronavirus outbreak. Social casino games are popular and simulate features of actual gambling games without involving actual money transactions. Some social casino-type games can be used by regular casinos to attract future customers. Some games attract children who do not have access to money to play at regular online casinos.